Experts explore intersection of culture, creativity at NGSC Riyadh

Experts in an NGSC panel titled “Cultural Crossroads in Games”. AN photo by Abdulrahman bin Shulhub
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Updated 05 September 2024
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Experts explore intersection of culture, creativity at NGSC Riyadh

  • The panel brought together creative professionals from diverse fields, including entertainment, art, and fashion

RIYADH: People are more likely to invest in things they feel connected to, according to the founder and president of Works Collective, Nate Morley, speaking on a panel titled “Cultural Crossroads in Games” on the second day of the New Global Sport Conference in Riyadh.

The panel brought together creative professionals from diverse fields, including entertainment, art, and fashion. They explored the impact of cultural influence on creative industries and emphasized the need to balance cultural authenticity with commercial success.

Je Alipio, director and head of business development at Walt Disney Co. for APAC & MENA, discussed how Disney innovates while maintaining the integrity of its beloved characters and stories.

“It’s really about finding the right partner,” he said, noting that collaborating with like-minded creatives who bring fresh ideas can unlock many opportunities.

Alipio also outlined two approaches to business collaboration: a top-down method, where Disney enters a partner’s space to inform or influence it, and a bottom-up approach, where partners are empowered to expand their ideas on a larger scale under Disney’s guidance.

Khaled Makhshoush, a Saudi artist specializing in digital pixel art, began his career inspired by video games. He discussed the cultural elements featured in his work and how he draws inspiration from his surroundings. “You start to see things — the places you grow up in, the city … that’s the main source of cultural inspiration.”

Makhshoush noted that when creating an image, his focus is not on accuracy but on conveying emotion. By “breaking it down and then rebuilding it” based on his interpretation, he fosters a connection between personal and cultural elements.

In discussing how to create culturally authentic gaming experiences, Morley remarked: “One of the worst things you can do is to be a cultural appropriator.”

He elaborated that while fostering a platform that invites people to contribute and expand ideas is valuable, appropriating elements from other cultures and using them as your own is problematic.

Morley stressed that collaboration and diversity are key to elevating a brand. He said that within a single brand framework, one can showcase a multitude of voices in various ways, adding that a distinctive mix of backgrounds and industries transforms the brand from a mere “copy and paste” entity into an inclusive “platform for expression.”

Nicola Mizon, COO and co-founder of Kutur Runway and Vitza DGTL, discussed the increasing efforts by fashion brands to integrate into the esports sector through advanced technology. She noted that there is a growing demand for audiences “to look their best.

“We want to create a fashion gaming platform that’s at the intersection of technology, commerce, and games and bring everyone together to celebrate the art of fashion in the digital space,” she said.

This involves engaging in discussions with local designers and creators to understand their needs for a gaming platform that allows them to feel celebrated and unrestricted in their creative expression, such as crafting innovative concepts like “dresses made of fire.”

Expanding the discussion on integrating fashion within both cultural and digital contexts, Reem Al-Kanhal, fashion designer and creative director of brand Reem AlKanhal, said: “Fashion is connected to everything.”

Al-Kanhal emphasized that, given the extensive time newer generations spend online, it is crucial to integrate cultural elements — such as traditional wardrobes and national landmarks — into games for the sake of cultural preservation.

She concluded: “I think (that) owning your story is your power,” highlighting its significance for personal ambition and maintaining cultural connections.


Cristiano Ronaldo named global ambassador for Esports World Cup

Updated 13 June 2025
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Cristiano Ronaldo named global ambassador for Esports World Cup

  • Star’s appointment ‘defining milestone’ in evolution of tournament

LONDON: Cristiano Ronaldo has been appointed global ambassador for the Esports World Cup 2025 in Riyadh, the tournament’s organizers announced on Friday.

The Esports World Cup Foundation said the Portuguese football legend’s appointment marked a “defining milestone” in the evolution of the tournament and the rise of e-sports as a global force.

A five-time Ballon d’Or winner and one of the most iconic athletes of all time, Ronaldo brings what the foundation described as “a powerful presence and cultural resonance that transcends traditional sports,” helping connect millions of fans to a new generation of e-sports athletes.

Ralf Reichert, CEO of the Esports World Cup Foundation, said: “Cristiano Ronaldo connects generations — from lifelong football fans to today’s emerging competitors.

“His pursuit of greatness mirrors the spirit of the Esports World Cup: the biggest stage for the best players. As global ambassador, he bridges traditional sport and competitive gaming, helping spotlight the next generation of athletes competing for global glory. We’re humbled to have the greatest of all time stand with us in this moment for e-sports.”

Ronaldo has been involved with the EWC since its inception. He took part in the global announcement of the competition in 2023 and attended last summer’s closing ceremony in Riyadh, where he joined in celebrations for Team Falcons’ historic Club Championship victory.

As a global ambassador he will headline the tournament’s global promotional campaign in the lead-up to and throughout the seven-week event and festival taking place this summer in Riyadh.

He will also appear as a playable character in FATAL FURY: City of the Wolves, one of the 25 titles featured in the 2025 tournament lineup.

With a combined social media following of over 1 billion, Ronaldo’s involvement is expected to amplify the EWC’s global reach and help introduce new audiences to the elite world of competitive gaming.

Ronaldo said: “Sport is always evolving and e-sports is one more frontier. The commitment, drive, talent, and intensity I have been able to see in e-sports athletes is no different from what I’ve experienced on the pitch. I’m proud to stand alongside these competitors and be part of a global event that’s inspiring a new generation.”


Esports World Cup Foundation, Amazon announce pact to take gaming mainstream

Updated 12 June 2025
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Esports World Cup Foundation, Amazon announce pact to take gaming mainstream

  • Three-year plan to boost Esports World Cup’s global reach
  • Key locales include US, Europe, Middle East, India and Canada

RIYADH: The Esports World Cup Foundation has announced a three-year collaboration with Amazon Ads.

The pact announced on Tuesday by the EWCF combines the Esports World Cup’s premier event with Amazon’s full-funnel advertising and entertainment services.

The world cup will be held in Riyadh from July 7 to Aug. 24.

The organizations hope to deliver compelling fan experiences and expand the tournament’s global reach across Twitch, Prime Video, Alexa and Wondery.

The two organizations collaborated last year on the inaugural Esports World Cup, which featured the launch of a tournament hub on Amazon.sa and Amazon.ae.

“Esports is redefining how a new generation consumes entertainment — always on, always accessible, and deeply social,” said Mike McCabe, chief operating officer at the EWCF.

“With Amazon, we are bringing esports into everyday digital lives for millions of people around the world — whether you’re catching highlights on Prime, or a livestream on Twitch, or asking Alexa for updates — creating an immersive, multimedia experience that’s shaping its place in global culture.”

The organizations will extend the reach of the Esports World Cup across key locales, including the US, Europe, Brazil, Mexico, the Middle East and North Africa, Turkiye, India and Canada.

Rayan Karaky, managing director, EMEA & Southeast Asia at Amazon Ads, said: “We are excited to continue our collaboration with EWCF to shape how esports is experienced globally.

“Our collaboration will power immersive fan experiences across multiple touchpoints and create exceptional value for brands.”

The Esports World Cup 2025 will feature 2,000 elite players and 200 clubs from over 100 countries, competing in 25 tournaments across 24 games for a record-breaking $70 million prize pool.


Filipino players ready to defend women’s esports title at World Cup in Riyadh

Updated 11 June 2025
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Filipino players ready to defend women’s esports title at World Cup in Riyadh

  • 4 Philippine teams to compete in Mobile Legends: Bang Bang category
  • Largest esports festival, 2025 World Cup features $70m in prize money

MANILA: Philippine competitors are preparing for next month’s Esports World Cup in Saudi Arabia, where they aim to defend a title in an all-female tournament of one of the most popular mobile multiplayer strategy games.

Set to take place in Riyadh from July 7 to Aug. 24, the upcoming Esports World Cup will be the globe’s largest esports festival, featuring $70 million in prize money, and 25 professional tournaments.

The event is a part of Saudi Arabia’s broader Vision 2030 strategy to diversify the economy — also by investing heavily in sports and tourism.

Four Philippine teams will be competing in the championship’s MLBB category.

MLBB, or Mobile Legends: Bang Bang, is a free-to-play multiplayer online battle arena game by Chinese developer Moonton. It is one of the world’s most popular mobile esports games, especially in Southeast Asia, Latin America, and the Middle East.

Keith Medrano, who leads Moonton’s public relations in the Philippines and the region, told Arab News: “Both men’s and women’s rep teams are representing the Philippines in the Mobile Legends: Bang Bang Mid-Season Cup and Mobile Legends: Bang Bang Women’s Invitational.”

He added: “We were given two slots per category, so two slots for the men’s and two slots for the women’s.

“We are actually the defending champions of the Women’s Invitational. So, it’s really important ... to defend our title as the strongest country in MLBB sports gaming for women.”

Duane “Kelra” Pillas, a player from the Onic Philippines team, told sports reporters on Tuesday that they would also try to reclaim the MSC title which Filipino players last held in 2022.

“In the upcoming EWC, we will make sure that one of us will win,” Pillas said.

“We are really preparing to get the MSC again since the Philippines has not been able to get it for several years.”

Filipino players have emerged as strong contenders in mobile esports in recent years — a discipline most popular in Southeast Asia and where they are seen to have their best title hopes at the upcoming Riyadh event.

“In the eSports World Cup, there are different esport titles. They’re all different — it’s like a multisport event,” said Marlon Marcelo, executive director of the Philippine Esports Organization.

“For now, we have a strong chance in Mobile Legends — both in the men’s and women’s category. That’s where our money’s at.”

He also observed an increasing popularity of esports among women, who just a few months after the Riyadh World Cup will be competing at the 2025 Southeast Asian Games.

“We have a strong chance in the women’s category,” he said. “It’s heating up.”


Emmy-winning director R. J. Cutler’s docuseries ‘Esports World Cup: Level Up’ starts June 6

Updated 05 June 2025
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Emmy-winning director R. J. Cutler’s docuseries ‘Esports World Cup: Level Up’ starts June 6

  • The 5-part series on Prime Video takes a behind-the-scenes look at the inaugural Esports World Cup, an 8-week, $60m competition in Riyadh in 2024
  • ‘What drew me to the EWC was the compelling human stories unfolding within this high-stakes arena,’ Cutler says

RIYADH: “Esports World Cup: Level Up,” a new, five-part documentary series from Emmy-winning director R. J. Cutler begins on Jun. 6 on Prime Video, with new episodes released weekly.

It offers viewers a look behind the scenes of the inaugural Esports World Cup that took place in Riyadh in 2024. Described as a defining moment in global electronic sports, with more than $60 million in prize money up for grabs, it ignited a high-stakes, multinational battle to land the title of the world’s top esports club.

The makers of the series, which is produced by This Machine, part of Sony Pictures Television, describe it as a rare look inside a global competition that is redefining what it means to be a champion for a new generation of athletes and fans.

They said Cutler and his team embedded themselves at the eight-week tournament, which was watched by more 500 million fans worldwide, to uncover the personal sacrifices, rivalries and high stakes driving the digital action.

Shot in cinema verite style, with minimal interference from the filmmakers, the series reportedly combines visits to the homes of competitors around the world with on-the-ground coverage of the event. It follows a wide range of participants, from club CEOs attempting to orchestrate million-dollar strategies, to rising stars chasing a life-changing win.

“What drew me to the EWC was the compelling human stories unfolding within this high-stakes arena,” Cutler said.

“‘Level Up’ isn’t just about the incredible competition and prize money; it’s about the dedication, the passion and the sheer will of these athletes and teams pushing the boundaries of what’s possible.

“Under high pressure, we discover the true character of the competitors who vie for $60 million but who also expose their humanity in the process.”

Ralf Reichert, CEO of the Esports World Cup Foundation, said: “A win might make the headlines but the real story is the people behind it.

“’Level Up’ dives into the human side of e-sports: the pressure, the ambition, the sacrifices. It’s about what it really takes to compete at the highest level and why it matters. R. J. is the best at bringing those stories to life, and this one captures the heart of what we’re building.”

Cutler’s previous work includes the 2009 documentary movie “The September Issue,” about American Vogue editor-in-chief Anna Wintour and her team as they prepare to publish a particularly significant edition of the magazine, and films about celebrities including Marlon Brando, John Belushi, Billie Eilish, Elton John and Martha Stewart.


Saudi eLeague concludes first phase of 2025 season

Updated 03 June 2025
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Saudi eLeague concludes first phase of 2025 season

  • More than 40 clubs involved as Twisted Minds, Team Falcons, Al-Qadsiah lead charge

RIYADH: The Saudi eLeague, the Kingdom’s premier esports competition, has seen over 40 clubs take part in the 2025 season.

Organized by the Saudi Esports Federation and hosted at the SEF Arena in Boulevard Riyadh City, the league showcases the Kingdom’s top clubs as they battle across multiple titles and divisions.

Participating clubs have so far battled across 10 high-stakes contests, six in the elite category and four in the women category, with valuable points up for grabs at the top of the cross-game leaderboard.

The final standings will determine the qualifiers for the championship, the league’s most prominent event in which top clubs compete for the ultimate title and a major share of a prize pool worth almost $1.9 million.

Twisted Minds lead the pack after the latest round, with Team Falcons second. Al-Qadsiah Esports sit in third, the breakout team of the season, surging up the ranks with wins in both the men’s and women’s contests.

The first phase of the Saudi eLeague season has now concluded, and Abdullah Al-Nasser, head of esports products at the Saudi Esports Federation, said: “The strong start to this year’s Saudi eLeague says a lot about how far the scene has come.

“Compared to previous seasons … we’re seeing real progress, more clubs, stronger competition, new talents and growing excitement from the community.

“What matters most is how competitive and intense every match has become. (It is) a platform where Saudi talents and clubs can grow, compete, and shine on bigger stages.”

Fans can follow the action live at the SEF Arena or via Saudi eLeague channels on Twitch, YouTube, and social platforms.