What We Are Reading Today: "Beautiful Ugly"

Photo/Supplied
Short Url
Updated 03 April 2025
Follow

What We Are Reading Today: "Beautiful Ugly"

  • Alice Feeney is a New York Times bestselling author. In addition to “Beautiful Ugly,” she has also published “Rock Paper Scissors,” “Sometimes I Lie,” and “His & Hers”

Author: Alice Feeney

“Beautiful Ugly,” released in January, is a novel by British author Alice Feeney.

The story concerns Grady Green, an author, who is on the phone to his wife while she is driving home. During their conversation, he hears the screech of brakes as she spots an object on the road ahead.

Green’s tries to prevent his wife from leaving the car to investigate the object, before she mysteriously disappears.

To cope with his depression and grief, Green travels to an island in search of solace and perhaps a way to restore his life, particularly after losing sleep and his appetite for writing.

On the island, he is shocked to encounter a woman who resembles his missing wife, and the story takes another dramatic turn.

Although the novel has been rated by more than 87,000 users on Goodreads with an average of 3.6 out of 5 stars, some readers found the pace a bit slow.

“It’s a bit of a slow-burn mystery, which I feel is difficult to pull off since it doesn’t keep you on the edge of your seat the whole time,” one of the reviewers commented.

Despite being a work of fiction, another reader found the narrative unreliable and unrealistic, making it difficult to connect the events. Nevertheless, most readers appreciated the author’s writing style and imagination.

“All in all, I don’t hate the book, but there is too much melodrama and theatrical antics for a thriller. Since this is my favorite genre, I tend to be quite particular about how I like these novels to be constructed,” another reader said.

Alice Feeney is a New York Times bestselling author. In addition to “Beautiful Ugly,” she has also published “Rock Paper Scissors,” “Sometimes I Lie,” and “His & Hers.”

 


What We Are Reading Today: ‘Europe and the Wolf’ by Sara Nadal-Mesio

Updated 17 April 2025
Follow

What We Are Reading Today: ‘Europe and the Wolf’ by Sara Nadal-Mesio

In this stunningly original book, Sara Nadal-Melsio explores how the work of several contemporary artists illuminates the current crisis of European universalist values amid the brutal realities of exclusion and policing of borders.  

The “wolf” is the name Baroque musicians gave to the dissonant sound produced in any attempt to temper and harmonize an instrument.

Europe and the Wolf brings this musical figure to bear on contemporary aesthetic practices that respond to Europe’s ongoing social and political contradictions.

Throughout, Nadal-Melsio understands Europe as a conceptual problem that often relies on harmonization as an organizing category.

The “wolf” as an emblem of disharmony, incarnated in the stranger, the immigrant, or the refugee, originates in the Latin proverb “man is a wolf to man.”


What We Are Reading Today: ‘The Economics of Over-the-Counter Markets’

Updated 16 April 2025
Follow

What We Are Reading Today: ‘The Economics of Over-the-Counter Markets’

Authors: Julien Hugonnier, Benjamin Lester, And Pierre-Olivier Weill

Many of the largest financial markets in the world do not organize trade through an exchange but rather operate within a decentralized or over-the-counter structure.

Understanding how these markets work has become increasingly important in recent years, as illiquidity in certain OTC markets has appeared as the first signs of trouble—if not the cause itself—of the past two financial crises.


REVIEW: ‘Atomfall’ is a quirky apocalypse featuring retro paranoia and tea-fueled resilience

Updated 16 April 2025
Follow

REVIEW: ‘Atomfall’ is a quirky apocalypse featuring retro paranoia and tea-fueled resilience

LONDON: “Atomfall” is a game that defies easy categorization. Set in a post-apocalyptic version of the English Lake District, this curious hybrid feels like “Fallout” wandered into a “Stalker” fever dream while binge-watching “The Wicker Man,” with just a touch of Austin Powers’ absurdity thrown in for good measure.

It’s a love letter to Britain’s eerie countryside, retro paranoia and weird tea-fueled resilience — and somehow, it works.

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

A post shared by Atomfall (@atomfallgame)

You start as a nameless survivor with no real background, no memory, and no clear purpose beyond “get out.” A short newsreel hints at some nuclear disaster, but from there, it’s up to you to piece things together through exploration and investigation. There’s no hand-holding here, but there are helpful instructions to get you going. The narrative is loose, but intriguingly so — it’s more about what you discover than what you’re told.

The open world is split into main landscape regions, each with its own aesthetic and mood. The Lake District setting is surprisingly atmospheric, with moody hills, foggy forests, and crumbling 1950s architecture.

Despite its muted palette, Atomfall encourages players to explore every inch — scavenging for materials, unlocking secrets, and finding absurd British cultural relics. Limited ammo and classic crafting mechanics add a layer of survival challenge, making every encounter feel like it matters.

Gameplay offers distinct playstyles — combat, survival, and exploration.

You can go in guns blazing, sneak around enemies, or scrounge for supplies and tea (yes, tea restores health). Combat is functional, though not always tight. Shooting and melee work well enough, but enemy AI is hit-or-miss. Sometimes they’ll charge you recklessly; other times they just stand there wondering what planet they’re on. Melee is especially satisfying, though clunky in tight spaces. Likewise, while outlaws, druids, mutants and soldiers are all nominally different challenges they are much of a muchness in terms of dealing with them.

“Atomfall” doesn’t shy away from the odd. Its dark humor and sheer Britishness give it a special charm, but the heavy use of local slang and regional accents may confuse non-UK players. Picture “Clockwork Orange” meets “Hot Fuzz” and you’re halfway there. Still, it’s part of the game’s identity — this is a very specific apocalypse, where people ask you to fetch delivery parcels and fix a fence while the world burns around them.

There is a basic but useful skill tree that lets you tailor your approach, from combat proficiency to crafting perks. Quests are often simple (“bring X to Y”), but branching conversations and trackable leads give them some depth. Your choices in dialogue can impact outcomes — sometimes subtly, sometimes with unexpected consequences.

Enemy respawns after death are a mixed blessing. On one hand, it keeps the world dangerous. On the other, it can feel like busywork when you’re simply trying to pass through.

“Atomfall” is weird, scrappy, and full of character. It doesn’t have the polish of a AAA giant, but it doesn’t try to. Instead, it offers a delightfully odd, open-ended experience that rewards curiosity and embraces chaos. For those willing to roll with its eccentricities, “Atomfall” is a radioactive romp worth taking.
 


What We Are Reading Today: ‘Turtles of the World’

Updated 15 April 2025
Follow

What We Are Reading Today: ‘Turtles of the World’

Authors: Jeffrey E. Lovich & Whit Gibbons

“Turtles of the World” reveals the extraordinary diversity of these amazing reptiles.

Characterized by the bony shell that acts as a shield to protect the softer body within, turtles are survivors from the time of the dinosaurs and are even more ancient in evolutionary terms than snakes and crocodilians. Of more than 350 species known today, some are highly endangered. 

In this beautiful guide, turtle families, subfamilies, and genera are illustrated with hundreds of color photographs.


What We Are Reading Today: ‘Naturekind’

Updated 14 April 2025
Follow

What We Are Reading Today: ‘Naturekind’

Authors: Melissa Leach & James Fairhead

Are language and culture uniquely human, justifying an exceptionalism that sets people apart from the rest of nature?

New discoveries in the biological sciences have challenged this assumption, finding syntax, symbolism and social learning beyond the human, and identifying culture as a second inheritance system across the phyla from whales to insects and plants.

Biologists are constrained, however, by the mechanistic ways communication is understood.